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🔮 Introduction

We’re thrilled to unveil the latest evolution of Ragnaverse Online weapon enhancement system.

In this update, players can now obtain powerful random weapon enchants directly when identifying their weapons using a Magnifier or Identify Skill. No more ordinary identifications — each identification is now a chance to awaken hidden potential within your weapon!
 


⚔️ How It Works

When you use the Identify skill on an unidentified weapon, the system automatically rolls for random options based on a special chance table.

Enchant Count         Chance Description
5 Enchants 0.1%                         Ultra-rare! A true god-tier roll 🔥
4 Enchants 2%                         Legendary-tier enchantment set 💎
3 Enchants 5%                         Epic weapon quality ⚔️
2 Enchants 20%                         Rare find!
1 Enchant 100%                         Common enchantment

Each enchant line grants a unique bonus, such as increased ATK%, MATK, CRIT, ASPD, or even race and size-based damage modifiers. Every identification roll gives a completely unique result, making each weapon one of a kind!

 

💎 Weapon Enchantment Stones — Rerolling Your Enchants

Once your weapon is identified and has enchantments, you can further refine or reroll its random options using a Weapon Enchantment Stone.

Here’s how it works:

  • Using a Weapon Enchantment Stone will reroll the existing enchantments on your weapon.

  • If your weapon currently has 3 enchantment lines, only those 3 lines will be rerolled.

  • If your weapon has 5 enchantment lines, all 5 will be rerolled.

  • This means higher-line weapons have greater reroll potential — but also higher risk!

Each reroll requires:

  • 💠 1 Bradium

  • 💠 1 Weapon Enchantment Stone

  • 🔸 50 Life Skill Points

Choose wisely when to reroll — that perfect stat combination might be closer than you think!

 

⚔️ Hunting Rewards — The More You Hunt, The Better the Odds!

In Ragnaverse Online, effort is rewarded. The more weapons you hunt and identify, the higher your overall chance of unlocking higher-tier enchantments or even that elusive 5-line legendary roll.

  • Farming more weapons means more identification attempts, and with every Magnifier used, your odds of finding a perfect weapon increase.

  • This system encourages players to explore, grind, and collect — because every drop could be the next masterpiece waiting to be revealed.

The thrill of identifying weapons is now part of the adventure itself — where even a simple dagger might turn into a god-tier artifact!

 

🧠 Enchant Retention System

Players have the freedom to retain their current enchantments if desired. When rerolling:

  • If your new roll produces fewer lines than the existing enchantment, only the matching number of lines will be replaced.

    • Example:

      • A 5-line weapon rerolled into 3 lines will replace only the first 3 lines.

      • The remaining 2 will stay as-is.

  • This allows strategic rerolling without losing your best lines entirely!

 

⚙️ How This Fits the Ragnaverse Online Vision

The Random Option System transforms weapon identification into a rewarding layer of discovery and progression. Every hunt, every drop, and every magnifier use could change your fate.

Whether you’re a casual adventurer or a hardcore min-maxer, the new system ensures your grind always feels meaningful — and your luck always has a chance to shine.
 

 

| Name               | Range      |
|--------------------|------------|
| ATK %              | 1-10       |
| HIT                | 1-30       |
| MATK %             | 1-15       |
| ASPD               | 1-5        |
| ASPD %             | 1-10       |
| ATK                | 1-30       |
| MATK               | 1-30       |
| CRIT               | 1-20       |
| CRIT ATK %         | 1-10       |
| PLAYER DMG %       | 1-10       |
| PLAYER M.DMG       | 1-10       |
| PLAYER CRIT        | 1-20       |
| PLAYER IGNORE MDEF | 1-20       |
| PLAYER DMG %       | 1-30       |
| PLAYER M.DMG       | 1-20       |
| PLAYER CRIT        | 1-10       |
| PLAYER IGNORE DEF  | 1-10       |
| BOSS DMG           | 1-10       |
| SMALL DMG          | 1-20       |
| MEDIUM DMG         | 1-20       |
| LARGE DMG          | 1-20       |
| SMALL M.DMG        | 1-20       |
| MEDM M.DMG         | 1-20       |
| LRGE M.DMG         | 1-20       |
| LONG ATK           | 1-20       |
| FORMLESS DMG %     | 1-20       |
| UNDEAD DMG %       | 1-20       |
| ANIMAL DMG %       | 1-20       |
| PLANT DMG %        | 1-20       |
| INSECT DMG %       | 1-20       |
| FISH DMG %         | 1-20       |
| DEMON DMG %        | 1-20       |
| PLAYER DMG %       | 1-20       |
| ANGEL DMG %        | 1-20       |
| DRAGON DMG %       | 1-20       |

 

  • Iskarpeys changed the title to 🌀Weapon Enchantment — A New Twist on Item Identification!

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